February 01, 2017

Finally, Google Chrome Web Browser For iOS is Now Open Source


Google’s Chrome web browser for iOS has finally been brought to the open source after lot of years of upstreaming work by its developers. Google has
previously kept the code for Chrome for iOS separate from the Chromium project because of what they call “constraints on the iOS platform.” With iOS for iPhone and iPad, all web browsers are required to have been built on top of the Apple's platfrom WebKit rendering engine.


Google had spent lot of time over the past several years" making the necessary changes required to upstream the code for Chrome for iOS users into Chromium, and these efforts have come to fruition today. Chromium now supports both WebKit (for iOS) and Google's own Blink (for other platforms) rendering engines.

Given Chrome’s commitment to open-source code, we’ve spent a lot of time over the past several years making the
changes required to upstream the code for Chrome for iOS into Chromium,” said Rohit Rao, Chrome Developer at
Google. “Today, that upstreaming is complete, and developers can compile the iOS version of Chromium like
they can for other versions of  Chromium.

Upon devoting “years of careful refactoring” to this project, all of the code for Chrome for iOS is coming back to Chromium. As it does so, code for Chrome for iOS is being moved to the open-source repository. “We value the open source community and all of our contributors,” said Rao, “and we’re glad that Chrome for iOS can finally join in.

Source 1 | Source 2 

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